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Hazard Team - Final update

Lets take a review of what happened and how we got here. Maybe you'll learn something, maybe you'll tl;dnr. Lets take a review of what happened and how we got here. Maybe you'll learn something, maybe...

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My mod deleted?.... What the?...

As some of you have known, for reasons Moddb has yet to announce to me, they have deleted the Revisioned page without so much as even sending me a warning notification that I've violated something and...

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We need your help!

Our mod may never be a killer without proper voice acting and horrific enemies! I talk about our progress so far and our standpoint for the moment. We need your help!Our mod may never be a killer...

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TFO June Update, New Trailer & Recruitment!

Some months has passed since the last news update, many things within the mod has been changed and many new things has been constructed. We are definitely soon approaching release content but we still...

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Shameless update :3

Another year went by and feel like saying that the project is not dead! New media posted.Another year went by and feel like saying that the project is not dead! New media posted.

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closing

Those who monitor our activity for a long time are used to the fact that any news here is usually published on behalf of the whole studio; however, today I am speaking for myself – and I think you will...

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News? What? Help Appreciated

Ill keep this brief...its late. I must sleep. And dream of NovaCor...Ill keep this brief...its late. I must sleep. And dream of NovaCor...

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ARRANGEMENT 2015 - In Depth

A quick summary on what we have and what lies ahead for this project.A quick summary on what we have and what lies ahead for this project.

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Help hosting the game and surprises!

The file hosting service that we use only can get us that far. Plus, some new images in a very special format you probably heard about ;) Plus GDC thingy.The file hosting service that we use only can...

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Technical feats and thank you!

As many of you did see in a previous update, we are excited to share a few technical improvements we did the last couple of weeks. Cool pictures in. Take a peek :)As many of you did see in a previous...

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Mod of the Year 2015 - Story teaser

Countdown is over! MOTY awards just started and here's our trailer for it.

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Introducing HDR, weapon skins & gore system

For those that still have doubts that GldSRC is not up for today standards, a couple of pictures to change their minds. Plus more info about some un-seen features.

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Introducing SSAO+ and LOOT system

Since a couple of weeks before, we been teasing you with something called SSAO. What exactly is that, and why is so important? Grab a cup of tea, big explanation inside with fancy images!

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RTSL: 2015 Awards

Check out the winners of the Run Think Shoot Live, Awards 2015.

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Tricky question

We would like to play a game with you while we are preparing for our next Dev.Log! Specifically we would like to ask you a tricky question regarding the topic of out next Dev.Log. :)

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Lost Story Dev.Log #4 - Part One: Photogrammetry for Models

Winter is finally stepping back and spring is taking over, which means that we are happy to present our new Dev.Log! Initially the topic for this article was supposed to be a part of Dev.Log №3...

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Lost Story Dev.Log #4 - Part Two: Photogrammetry for Materials

Last time we've introduced you to the photogrammetry technique telling you about our first steps in creating high quality content using such technology. This time we will continue our tale about our...

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Lost Story Dev.Log #5: Fate of fan-made Half-Life game

We cannot wait to congratulate all of you on this remarkable day. This day, we release the Gameplay Teaser and announce the Lost Story: The Last Days of Earth demo! It’s for real this time and it's...

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Half-Life: Echoes has been released!

After 20 years of enjoying everything that the Half-Life community has had to offer, I am incredibly happy to finally release my own contribution to you all.

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BETA Demo Release

Been in fever for Matrix and HL at the time and wanted to create something with the Hammer Editor and this is the result so far. More Ideas for Levels are there but of course a need of resources for...

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